A downloadable game for Windows

This is some mechanics showcase for my portfolio that I've made.

  • Interactive Furniture: Drawers and doors that can be interacted with.
  • Physics-Based Doors: Doors that open based on physics interactions.
  • Examinable Objects: Environment objects and inventory items that can be examined.
  • Documents: Books and notes with textures, usable by both 3D actors and on-screen (2D).
  • Inventory System: Manages collected items, documents, and wieldable items like flashlights and weapons.
  • Interactive Lights: Control desk lamps, ceiling lights, and switches.
  • Keys: Examinable keys and virtual keys for unlocking doors and drawers.
  • Wieldable Items: Equip flashlights, weapons with animations for both first-person arms and body.
  • Puzzles: Interactive actors that create puzzles, including inventory item combinations.
  • Objectives: System for adding, activating, and triggering in-level events.
  • Event Triggering: Actors that respond based on player direction.
  • Basic Physics Manipulation: Interact with physics in the environment.
  • Basic UI Inventory: Drag, reorder, combine, and discard items; view collected documents.
  • Checkpoint/SaveGame: Save progress across all actor classes.
  • Player Character: First-person perspective with separate arms and body.

  • Download

    Download
    Mechanics Showcase for Portfolio.zip 109 MB

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